﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Ignitron.EEngine.Maths;

namespace Ignitron.EEngine.Lighting
{
    /// <summary>
    /// Material structure
    /// </summary>
    public class EMaterial
    {
        public EVector4 Ambient
        { get; set; }
        public EVector4 Diffuse
        { get; set; }
        public EVector4 Specular
        { get; set; }

        public float Shininess
        { get; set; }
    }
}
